Serious games are a very promising new field of games just developing and taking their first steps since the last couple of years.
the school of arts in switzerland has allready published a book on games for psychotherapy in 2006 featuring concepts from students. To continue this promising work our course was tasked in our fourth semester to develop concepts for games that could be used for physiotherapy by kids who suffered from apoplexia, who had a stroke. This research was conducted with the help of the children hospital in Affoltern am Albis.
Five selected concepts were then finished in the fifth semester in groups of up to five students. Julian Kraan, Bruno Meilick and Luisa Kuenzig all worked together with me on my concept called Starshine.
Starshine uses a new technology developed by the Technical University of Zürich (ETH) for movement tracking. Due to reasons of confidentiality I'm neither allowed to share the project or go into detail for that matter.
Basic body movements are abbrivated in starshine into 16 little minigames which provide the patient with a part of his daily workout for rehabilitation. Customizable Profiles with avatars provide a motivation for high scores while the game remains completely customizable by the therapist to match the patients unique progress.
The game was pretty sucessful during its presentation, earning the first place of the comitee of representatives of the ETH and child hospital. So later, thanks to a little charity money Bruno and me were able to finish the project in later 2009 to be actually used in Affoltern am Albis.
The new version expands on the usability for therapists, giveng them complete control over the types of games that will present itself to the patients as well giving them 3 different types of data output with varying degrees of detail for further analysis.
The rehabilitation clinic now has 3 machines with starshine on them and first rehabilitation patients are using it now.